extends AudioStreamPlayer


# Declare member variables here. Examples:
# var a = 2
# var b = "text"


# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.

func _on_zhuren_player_died():
	stop()
	pass # Replace with function body.


func _on_title_pressed():
	stream=load("res://bgm/蟑螂模拟器标题曲.ogg")
	play()
	pass # Replace with function body.


func _on_end_pressed():
	stream=load("res://bgm/hopeless_Melody_sed.ogg")
	play()
	pass # Replace with function body.


func _on_bao_pressed():
	stream=load("res://bgm/危机.ogg")
	play()
	pass # Replace with function body.
